// config.cpp

/**
*    Copyright (C) 2008 10gen Inc.
*
*    This program is free software: you can redistribute it and/or  modify
*    it under the terms of the GNU Affero General Public License, version 3,
*    as published by the Free Software Foundation.
*
*    This program is distributed in the hope that it will be useful,
*    but WITHOUT ANY WARRANTY; without even the implied warranty of
*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*    GNU Affero General Public License for more details.
*
*    You should have received a copy of the GNU Affero General Public License
*    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "pch.h"
#include "../util/net/message.h"
#include "../util/stringutils.h"
#include "../util/unittest.h"
#include "../client/connpool.h"
#include "../client/model.h"
#include "../db/pdfile.h"
#include "../db/cmdline.h"

#include "chunk.h"
#include "config.h"
#include "grid.h"
#include "server.h"

namespace mongo {

    int ConfigServer::VERSION = 3;
    Shard Shard::EMPTY;

    string ShardNS::shard = "config.shards";
    string ShardNS::database = "config.databases";
    string ShardNS::collection = "config.collections";
    string ShardNS::chunk = "config.chunks";

    string ShardNS::mongos = "config.mongos";
    string ShardNS::settings = "config.settings";

    BSONField<bool>      ShardFields::draining("draining");
    BSONField<long long> ShardFields::maxSize ("maxSize");

    OID serverID;

    /* --- DBConfig --- */

    DBConfig::CollectionInfo::CollectionInfo( const BSONObj& in ) {
        _dirty = false;
        _dropped = in["dropped"].trueValue();
        if ( in["key"].isABSONObj() ) {
            _key = in["key"].Obj().getOwned();
            _unqiue = in["unique"].trueValue();
            shard( in["_id"].String() , _key , _unqiue );
        }
        _dirty = false;
    }
    

    void DBConfig::CollectionInfo::shard( const string& ns , const ShardKeyPattern& key , bool unique ) {
        _cm.reset( new ChunkManager( ns , key , unique ) );
        _key = key.key().getOwned();
        _unqiue = unique;
        _dirty = true;
        _dropped = false;
    }

    void DBConfig::CollectionInfo::unshard() {
        _cm.reset();
        _dropped = true;
        _dirty = true;
        _key = BSONObj();
    }

    void DBConfig::CollectionInfo::save( const string& ns , DBClientBase* conn ) {
        BSONObj key = BSON( "_id" << ns );

        BSONObjBuilder val;
        val.append( "_id" , ns );
        val.appendDate( "lastmod" , time(0) );
        val.appendBool( "dropped" , _dropped );
        if ( _cm )
            _cm->getInfo( val );

        conn->update( ShardNS::collection , key , val.obj() , true );
        string err = conn->getLastError();
        uassert( 13473 , (string)"failed to save collection (" + ns + "): " + err , err.size() == 0 );

        _dirty = false;
    }

    bool DBConfig::isSharded( const string& ns ) {
        if ( ! _shardingEnabled )
            return false;
        scoped_lock lk( _lock );
        return _isSharded( ns );
    }

    bool DBConfig::_isSharded( const string& ns ) {
        if ( ! _shardingEnabled )
            return false;
        Collections::iterator i = _collections.find( ns );
        if ( i == _collections.end() )
            return false;
        return i->second.isSharded();
    }


    const Shard& DBConfig::getShard( const string& ns ) {
        if ( isSharded( ns ) )
            return Shard::EMPTY;

        uassert( 10178 ,  "no primary!" , _primary.ok() );
        return _primary;
    }

    void DBConfig::enableSharding() {
        if ( _shardingEnabled )
            return;
        
        assert( _name != "config" );

        scoped_lock lk( _lock );
        _shardingEnabled = true;
        _save();
    }

    ChunkManagerPtr DBConfig::shardCollection( const string& ns , ShardKeyPattern fieldsAndOrder , bool unique ) {
        uassert( 8042 , "db doesn't have sharding enabled" , _shardingEnabled );
        uassert( 13648 , str::stream() << "can't shard collection because not all config servers are up" , configServer.allUp() );

        
        {
            scoped_lock lk( _lock );

            CollectionInfo& ci = _collections[ns];
            uassert( 8043 , "collection already sharded" , ! ci.isSharded() );

            log() << "enable sharding on: " << ns << " with shard key: " << fieldsAndOrder << endl;

            // From this point on, 'ns' is going to be treated as a sharded collection. We assume this is the first
            // time it is seen by the sharded system and thus create the first chunk for the collection. All the remaining
            // chunks will be created as a by-product of splitting.
            ci.shard( ns , fieldsAndOrder , unique );
            ChunkManagerPtr cm = ci.getCM();
            uassert( 13449 , "collections already sharded" , (cm->numChunks() == 0) );
            cm->createFirstChunk( getPrimary() );
            _save();
        }

        try {
            getChunkManager(ns, true)->maybeChunkCollection();
        }
        catch ( UserException& e ) {
            // failure to chunk is not critical enough to abort the command (and undo the _save()'d configDB state)
            log() << "couldn't chunk recently created collection: " << ns << " " << e << endl;
        }

        return getChunkManager(ns);
    }

    bool DBConfig::removeSharding( const string& ns ) {
        if ( ! _shardingEnabled ) {
            return false;
        }

        scoped_lock lk( _lock );

        Collections::iterator i = _collections.find( ns );

        if ( i == _collections.end() )
            return false;

        CollectionInfo& ci = _collections[ns];
        if ( ! ci.isSharded() )
            return false;

        ci.unshard();
        _save( false, true );
        return true;
    }

    ChunkManagerPtr DBConfig::getChunkManagerIfExists( const string& ns, bool shouldReload, bool forceReload ){
        try{
            return getChunkManager( ns, shouldReload, forceReload );
        }
        catch( AssertionException& e ){
            warning() << "chunk manager not found for " << ns << causedBy( e ) << endl;
            return ChunkManagerPtr();
        }
    }

    ChunkManagerPtr DBConfig::getChunkManager( const string& ns , bool shouldReload, bool forceReload ) {
        BSONObj key;
        bool unique;
        ShardChunkVersion oldVersion;

        {
            scoped_lock lk( _lock );
            
            CollectionInfo& ci = _collections[ns];
            
            bool earlyReload = ! ci.isSharded() && ( shouldReload || forceReload );
            if ( earlyReload ) {
                // this is to catch cases where there this is a new sharded collection
                _reload();
                ci = _collections[ns];
            }
            massert( 10181 ,  (string)"not sharded:" + ns , ci.isSharded() );
            assert( ! ci.key().isEmpty() );
            
            if ( ! ( shouldReload || forceReload ) || earlyReload )
                return ci.getCM();

            key = ci.key().copy();
            unique = ci.unique();
            if ( ci.getCM() )
                oldVersion = ci.getCM()->getVersion();
        }
        
        assert( ! key.isEmpty() );
        
        if ( oldVersion > 0 && ! forceReload ) {
            ScopedDbConnection conn( configServer.modelServer() , 30.0 );
            BSONObj newest = conn->findOne( ShardNS::chunk , 
                                            Query( BSON( "ns" << ns ) ).sort( "lastmod" , -1 ) );
            conn.done();
            
            if ( ! newest.isEmpty() ) {
                ShardChunkVersion v = newest["lastmod"];
                if ( v == oldVersion ) {
                    scoped_lock lk( _lock );
                    CollectionInfo& ci = _collections[ns];
                    massert( 15885 , str::stream() << "not sharded after reloading from chunks : " << ns , ci.isSharded() );
                    return ci.getCM();
                }
            }

        }
        else if( oldVersion == 0 ){
            warning() << "version 0 found when " << ( forceReload ? "reloading" : "checking" ) << " chunk manager"
                      << ", collection '" << ns << "' initially detected as sharded" << endl;
        }

        // we are not locked now, and want to load a new ChunkManager
        
        auto_ptr<ChunkManager> temp( new ChunkManager( ns , key , unique ) );
        if ( temp->numChunks() == 0 ) {
            // maybe we're not sharded any more
            reload(); // this is a full reload
            return getChunkManager( ns , false );
        }

        scoped_lock lk( _lock );
        
        CollectionInfo& ci = _collections[ns];
        massert( 14822 ,  (string)"state changed in the middle: " + ns , ci.isSharded() );
        
        bool forced = false;
        if ( temp->getVersion() > ci.getCM()->getVersion() ||
            (forced = (temp->getVersion() == ci.getCM()->getVersion() && forceReload ) ) ) {

            if( forced ){
                warning() << "chunk manager reload forced for collection '" << ns << "', config version is " << temp->getVersion() << endl;
            }

            // we only want to reset if we're newer or equal and forced
            // otherwise we go into a bad cycle
            ci.resetCM( temp.release() );
        }
        
        massert( 15883 , str::stream() << "not sharded after chunk manager reset : " << ns , ci.isSharded() );
        return ci.getCM();
    }

    void DBConfig::setPrimary( string s ) {
        scoped_lock lk( _lock );
        _primary.reset( s );
        _save();
    }

    void DBConfig::serialize(BSONObjBuilder& to) {
        to.append("_id", _name);
        to.appendBool("partitioned", _shardingEnabled );
        to.append("primary", _primary.getName() );
    }

    void DBConfig::unserialize(const BSONObj& from) {
        LOG(1) << "DBConfig unserialize: " << _name << " " << from << endl;
        assert( _name == from["_id"].String() );

        _shardingEnabled = from.getBoolField("partitioned");
        _primary.reset( from.getStringField("primary") );

        // In the 1.5.x series, we used to have collection metadata nested in the database entry. The 1.6.x series
        // had migration code that ported that info to where it belongs now: the 'collections' collection. We now
        // just assert that we're not migrating from a 1.5.x directly into a 1.7.x without first converting.
        BSONObj sharded = from.getObjectField( "sharded" );
        if ( ! sharded.isEmpty() )
            uasserted( 13509 , "can't migrate from 1.5.x release to the current one; need to upgrade to 1.6.x first");
    }

    bool DBConfig::load() {
        scoped_lock lk( _lock );
        return _load();
    }

    bool DBConfig::_load() {
        ScopedDbConnection conn( configServer.modelServer(), 30.0 );

        BSONObj o = conn->findOne( ShardNS::database , BSON( "_id" << _name ) );

        if ( o.isEmpty() ) {
            conn.done();
            return false;
        }

        unserialize( o );

        BSONObjBuilder b;
        b.appendRegex( "_id" , (string)"^" + _name + "\\." );

        auto_ptr<DBClientCursor> cursor = conn->query( ShardNS::collection ,b.obj() );
        assert( cursor.get() );
        while ( cursor->more() ) {
            BSONObj o = cursor->next();
            if( o["dropped"].trueValue() ) _collections.erase( o["_id"].String() );
            else _collections[o["_id"].String()] = CollectionInfo( o );
        }

        conn.done();

        return true;
    }

    void DBConfig::_save( bool db, bool coll ) {
        ScopedDbConnection conn( configServer.modelServer(), 30.0 );

        if( db ){

            BSONObj n;
            {
                BSONObjBuilder b;
                serialize(b);
                n = b.obj();
            }

            conn->update( ShardNS::database , BSON( "_id" << _name ) , n , true );
            string err = conn->getLastError();
            uassert( 13396 , (string)"DBConfig save failed: " + err , err.size() == 0 );

        }

        if( coll ){

            for ( Collections::iterator i=_collections.begin(); i!=_collections.end(); ++i ) {
                if ( ! i->second.isDirty() )
                    continue;
                i->second.save( i->first , conn.get() );
            }

        }

        conn.done();
    }

    bool DBConfig::reload() {
        scoped_lock lk( _lock );
        return _reload();
    }

    bool DBConfig::_reload() {
        // TODO: i don't think is 100% correct
        return _load();
    }

    bool DBConfig::dropDatabase( string& errmsg ) {
        /**
         * 1) make sure everything is up
         * 2) update config server
         * 3) drop and reset sharded collections
         * 4) drop and reset primary
         * 5) drop everywhere to clean up loose ends
         */

        log() << "DBConfig::dropDatabase: " << _name << endl;
        configServer.logChange( "dropDatabase.start" , _name , BSONObj() );

        // 1
        if ( ! configServer.allUp( errmsg ) ) {
            LOG(1) << "\t DBConfig::dropDatabase not all up" << endl;
            return 0;
        }

        // 2
        grid.removeDB( _name );
        {
            ScopedDbConnection conn( configServer.modelServer(), 30.0 );
            conn->remove( ShardNS::database , BSON( "_id" << _name ) );
            errmsg = conn->getLastError();
            if ( ! errmsg.empty() ) {
                log() << "could not drop '" << _name << "': " << errmsg << endl;
                conn.done();
                return false;
            }

            conn.done();
        }

        if ( ! configServer.allUp( errmsg ) ) {
            log() << "error removing from config server even after checking!" << endl;
            return 0;
        }
        LOG(1) << "\t removed entry from config server for: " << _name << endl;

        set<Shard> allServers;

        // 3
        while ( true ) {
            int num = 0;
            if ( ! _dropShardedCollections( num , allServers , errmsg ) )
                return 0;
            log() << "   DBConfig::dropDatabase: " << _name << " dropped sharded collections: " << num << endl;
            if ( num == 0 )
                break;
        }

        // 4
        {
            ScopedDbConnection conn( _primary, 30.0 );
            BSONObj res;
            if ( ! conn->dropDatabase( _name , &res ) ) {
                errmsg = res.toString();
                return 0;
            }
            conn.done();
        }

        // 5
        for ( set<Shard>::iterator i=allServers.begin(); i!=allServers.end(); i++ ) {
            ScopedDbConnection conn( *i, 30.0 );
            BSONObj res;
            if ( ! conn->dropDatabase( _name , &res ) ) {
                errmsg = res.toString();
                return 0;
            }
            conn.done();
        }

        LOG(1) << "\t dropped primary db for: " << _name << endl;

        configServer.logChange( "dropDatabase" , _name , BSONObj() );
        return true;
    }

    bool DBConfig::_dropShardedCollections( int& num, set<Shard>& allServers , string& errmsg ) {
        num = 0;
        set<string> seen;
        while ( true ) {
            Collections::iterator i = _collections.begin();
            for ( ; i != _collections.end(); ++i ) {
                // log() << "coll : " << i->first << " and " << i->second.isSharded() << endl;
                if ( i->second.isSharded() )
                    break;
            }

            if ( i == _collections.end() )
                break;

            if ( seen.count( i->first ) ) {
                errmsg = "seen a collection twice!";
                return false;
            }

            seen.insert( i->first );
            LOG(1) << "\t dropping sharded collection: " << i->first << endl;

            i->second.getCM()->getAllShards( allServers );
            i->second.getCM()->drop( i->second.getCM() );
            uassert( 10176 , str::stream() << "shard state missing for " << i->first , removeSharding( i->first ) );

            num++;
            uassert( 10184 ,  "_dropShardedCollections too many collections - bailing" , num < 100000 );
            LOG(2) << "\t\t dropped " << num << " so far" << endl;
        }

        return true;
    }

    void DBConfig::getAllShards(set<Shard>& shards) const {
        scoped_lock lk( _lock );
        shards.insert(getPrimary());
        for (Collections::const_iterator it(_collections.begin()), end(_collections.end()); it != end; ++it) {
            if (it->second.isSharded()) {
                it->second.getCM()->getAllShards(shards);
            } // TODO: handle collections on non-primary shard
        }
    }

    /* --- ConfigServer ---- */

    ConfigServer::ConfigServer() : DBConfig( "config" ) {
        _shardingEnabled = false;
    }

    ConfigServer::~ConfigServer() {
    }

    bool ConfigServer::init( string s ) {
        vector<string> configdbs;
        splitStringDelim( s, &configdbs, ',' );
        return init( configdbs );
    }

    bool ConfigServer::init( vector<string> configHosts ) {
        uassert( 10187 ,  "need configdbs" , configHosts.size() );

        string hn = getHostName();
        if ( hn.empty() ) {
            sleepsecs(5);
            dbexit( EXIT_BADOPTIONS );
        }

        set<string> hosts;
        for ( size_t i=0; i<configHosts.size(); i++ ) {
            string host = configHosts[i];
            hosts.insert( getHost( host , false ) );
            configHosts[i] = getHost( host , true );
        }

        for ( set<string>::iterator i=hosts.begin(); i!=hosts.end(); i++ ) {
            string host = *i;
            bool ok = false;
            for ( int x=10; x>0; x-- ) {
                if ( ! hostbyname( host.c_str() ).empty() ) {
                    ok = true;
                    break;
                }
                log() << "can't resolve DNS for [" << host << "]  sleeping and trying " << x << " more times" << endl;
                sleepsecs( 10 );
            }
            if ( ! ok )
                return false;
        }

        _config = configHosts;

        string fullString;
        joinStringDelim( configHosts, &fullString, ',' );
        _primary.setAddress( ConnectionString( fullString , ConnectionString::SYNC ) );
        LOG(1) << " config string : " << fullString << endl;

        return true;
    }

    bool ConfigServer::checkConfigServersConsistent( string& errmsg , int tries ) const {
        if ( tries <= 0 )
            return false;

        unsigned firstGood = 0;
        int up = 0;
        vector<BSONObj> res;
        for ( unsigned i=0; i<_config.size(); i++ ) {
            BSONObj x;
            try {
                ScopedDbConnection conn( _config[i], 30.0 );

                // check auth
                conn->update("config.foo.bar", BSONObj(), BSON("x" << 1));
                conn->simpleCommand( "admin", &x, "getlasterror");
                if (x["err"].type() == String && x["err"].String() == "unauthorized") {
                    errmsg = "not authorized, did you start with --keyFile?";
                    return false;
                }

                if ( ! conn->simpleCommand( "config" , &x , "dbhash" ) )
                    x = BSONObj();
                else {
                    x = x.getOwned();
                    if ( up == 0 )
                        firstGood = i;
                    up++;
                }
                conn.done();
            }
            catch ( SocketException& e ) {
                warning() << " couldn't check on config server:" << _config[i] << " ok for now : " << e.toString() << endl;
            }
            res.push_back(x);
        }

        if ( _config.size() == 1 )
            return true;

        if ( up == 0 ) {
            errmsg = "no config servers reachable";
            return false;
        }

        if ( up == 1 ) {
            log( LL_WARNING ) << "only 1 config server reachable, continuing" << endl;
            return true;
        }

        BSONObj base = res[firstGood];
        for ( unsigned i=firstGood+1; i<res.size(); i++ ) {
            if ( res[i].isEmpty() )
                continue;

            string c1 = base.getFieldDotted( "collections.chunks" );
            string c2 = res[i].getFieldDotted( "collections.chunks" );

            string d1 = base.getFieldDotted( "collections.databases" );
            string d2 = res[i].getFieldDotted( "collections.databases" );

            if ( c1 == c2 && d1 == d2 )
                continue;

            stringstream ss;
            ss << "config servers " << _config[firstGood] << " and " << _config[i] << " differ";
            log( LL_WARNING ) << ss.str();
            if ( tries <= 1 ) {
                ss << "\n" << c1 << "\t" << c2 << "\n" << d1 << "\t" << d2;
                errmsg = ss.str();
                return false;
            }

            return checkConfigServersConsistent( errmsg , tries - 1 );
        }

        return true;
    }

    bool ConfigServer::ok( bool checkConsistency ) {
        if ( ! _primary.ok() )
            return false;

        if ( checkConsistency ) {
            string errmsg;
            if ( ! checkConfigServersConsistent( errmsg ) ) {
                log( LL_ERROR ) << "config servers not in sync! " << errmsg << warnings;
                return false;
            }
        }

        return true;
    }

    bool ConfigServer::allUp() {
        string errmsg;
        return allUp( errmsg );
    }

    bool ConfigServer::allUp( string& errmsg ) {
        try {
            ScopedDbConnection conn( _primary, 30.0 );
            conn->getLastError();
            conn.done();
            return true;
        }
        catch ( DBException& ) {
            log() << "ConfigServer::allUp : " << _primary.toString() << " seems down!" << endl;
            errmsg = _primary.toString() + " seems down";
            return false;
        }

    }

    int ConfigServer::dbConfigVersion() {
        ScopedDbConnection conn( _primary, 30.0 );
        int version = dbConfigVersion( conn.conn() );
        conn.done();
        return version;
    }

    int ConfigServer::dbConfigVersion( DBClientBase& conn ) {
        auto_ptr<DBClientCursor> c = conn.query( "config.version" , BSONObj() );
        int version = 0;
        if ( c->more() ) {
            BSONObj o = c->next();
            version = o["version"].numberInt();
            uassert( 10189 ,  "should only have 1 thing in config.version" , ! c->more() );
        }
        else {
            if ( conn.count( ShardNS::shard ) || conn.count( ShardNS::database ) ) {
                version = 1;
            }
        }

        return version;
    }

    void ConfigServer::reloadSettings() {
        set<string> got;

        ScopedDbConnection conn( _primary, 30.0 );
        auto_ptr<DBClientCursor> c = conn->query( ShardNS::settings , BSONObj() );
        assert( c.get() );
        while ( c->more() ) {
            BSONObj o = c->next();
            string name = o["_id"].valuestrsafe();
            got.insert( name );
            if ( name == "chunksize" ) {
                LOG(1) << "MaxChunkSize: " << o["value"] << endl;
                Chunk::MaxChunkSize = o["value"].numberInt() * 1024 * 1024;
            }
            else if ( name == "balancer" ) {
                // ones we ignore here
            }
            else {
                log() << "warning: unknown setting [" << name << "]" << endl;
            }
        }

        if ( ! got.count( "chunksize" ) ) {
            conn->insert( ShardNS::settings , BSON( "_id" << "chunksize"  <<
                                                    "value" << (Chunk::MaxChunkSize / ( 1024 * 1024 ) ) ) );
        }


        // indexes
        try {
            conn->ensureIndex( ShardNS::chunk , BSON( "ns" << 1 << "min" << 1 ) , true );
            conn->ensureIndex( ShardNS::chunk , BSON( "ns" << 1 << "shard" << 1 << "min" << 1 ) , true );
            conn->ensureIndex( ShardNS::chunk , BSON( "ns" << 1 << "lastmod" << 1 ) , true );
            conn->ensureIndex( ShardNS::shard , BSON( "host" << 1 ) , true );
        }
        catch ( std::exception& e ) {
            log( LL_WARNING ) << "couldn't create indexes on config db: " << e.what() << endl;
        }

        conn.done();
    }

    string ConfigServer::getHost( string name , bool withPort ) {
        if ( name.find( ":" ) != string::npos ) {
            if ( withPort )
                return name;
            return name.substr( 0 , name.find( ":" ) );
        }

        if ( withPort ) {
            stringstream ss;
            ss << name << ":" << CmdLine::ConfigServerPort;
            return ss.str();
        }

        return name;
    }

    /* must never throw */
    void ConfigServer::logChange( const string& what , const string& ns , const BSONObj& detail ) {
        string changeID;

        try {
            // get this entry's ID so we can use on the exception code path too
            stringstream id;
            static AtomicUInt num;
            id << getHostNameCached() << "-" << terseCurrentTime() << "-" << num++;
            changeID = id.str();

            // send a copy of the message to the log in case it doesn't manage to reach config.changelog
            Client* c = currentClient.get();
            BSONObj msg = BSON( "_id" << changeID << "server" << getHostNameCached() << "clientAddr" << (c ? c->clientAddress(true) : "N/A")
                                << "time" << DATENOW << "what" << what << "ns" << ns << "details" << detail );
            log() << "about to log metadata event: " << msg << endl;

            assert( _primary.ok() );

            ScopedDbConnection conn( _primary, 30.0 );

            static bool createdCapped = false;
            if ( ! createdCapped ) {
                try {
                    conn->createCollection( "config.changelog" , 1024 * 1024 * 10 , true );
                }
                catch ( UserException& e ) {
                    LOG(1) << "couldn't create changelog (like race condition): " << e << endl;
                    // don't care
                }
                createdCapped = true;
            }

            conn->insert( "config.changelog" , msg );

            conn.done();

        }

        catch ( std::exception& e ) {
            // if we got here, it means the config change is only in the log; it didn't make it to config.changelog
            log() << "not logging config change: " << changeID << " " << e.what() << endl;
        }
    }

    void ConfigServer::replicaSetChange( const ReplicaSetMonitor * monitor ) {
        try {
            ScopedDbConnection conn( configServer.getConnectionString(), 30.0 );
            conn->update( ShardNS::shard , BSON( "_id" << monitor->getName() ) , BSON( "$set" << BSON( "host" << monitor->getServerAddress() ) ) );
            conn.done();
        }
        catch ( DBException & ) {
            error() << "RSChangeWatcher: could not update config db for set: " << monitor->getName() << " to: " << monitor->getServerAddress() << endl;
        }
    }

    DBConfigPtr configServerPtr (new ConfigServer());
    ConfigServer& configServer = dynamic_cast<ConfigServer&>(*configServerPtr);

}
