ConnectionPoolSettings.maxConnectionIdleTimeMS/maxConnectionLifeTimeMS uses a non-monotonic timer

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    • Type: Bug
    • Resolution: Unresolved
    • Priority: Minor - P4
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    • Affects Version/s: 4.3.0
    • Component/s: Connection Management
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    • Fully Compatible
    • Not Needed
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      General problem explanation

      System.currentTimeMillis represents a wall-clock time and therefore is not monotonic, i.e., it is allowed to go backwards: return t1 and after that (in the happens-before order) return t2 < t1. While the lack of monotonicity is not explicitly expressed in the method specification, the fact that it returns wall-clock time and one can set machine time to a past instant (NTP implementations may also do that) implies the lack of monotonicity. As a result, naive attempts to calculate, e.g. timeout expiration, may fail: the expression (currentTime = System.currentTimeMillis()) - startTime > timeout, where timeout is 1000 ms may evaluate to false for about an hour if the machine time is shifted back 1 hour, which misses the timeout for no good reason.

      System.nanoTime on the other hand does not represent a wall-clock time (this is explicitly expressed in the specification) and is explicitly allowed to be used for measuring elapsed time.

      The Go standard library tries to prevent users from using a non-monotonic timer when measuring elapsed time by hiding both timers behind a single API: https://golang.org/pkg/time/#hdr-Monotonic_Clocks.

      Specific problem

      Relevant places in the codebase

      Proposed solution

      UsageTrackingInternalConnection does not need to track wall-clock time in openedAt/lastUsedAt. We can and should use System.nanoTime to detect if maxConnectionIdleTimeMS/maxConnectionLifeTimeMS is exceeded.

            Assignee:
            Unassigned
            Reporter:
            Valentin Kavalenka
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              Created:
              Updated: