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Type: Bug
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Resolution: Gone away
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Priority: Minor - P4
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None
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Affects Version/s: None
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Component/s: None
What happened?
While the project is recompiling, especially after updating the Realm package (which usually causes multiple of our assemblies to get recompiled on domain reload), sometimes the following error is given; logged as a warning.
Import Error Code:(4)
Message: Build asset version error: packages/io.realm.unity/editor/realm.unityweaver.dll in SourceAssetDB has modification time of '2023-07-08T01:31:54.27Z' while content on disk has modification time of '2023-07-10T09:30:49.8051328Z'
It may be that the Weaver is doing stuff at a time during the compilation/import/domain reload when it shouldn't.
Repro steps
Have multiple assemblies with RealmObjects and one depending on another; then update the realm SDK in the Unity Package manager.
Occasionally, the import error occurs, also on our automated build machines, which hold a cached version of the Library folder (including PackageCache). We suspect there are some issues with these failed, "non-error" condition Weaves that happen before the actual dll import is scheduled.
Version
11.2.0
What Atlas Services are you using?
Atlas Device Sync
What type of application is this?
Unity
Client OS and version
Windows 11 x64, Unity 2022.3.4f1 LTS
Code snippets
No response
Stacktrace of the exception/crash you're getting
[Core] Weaving completed in 241 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [Province] Weaving completed in 109 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [RealmModels] Weaving completed in 253 ms. 35 classes were woven: <b>CountyModel (Generated)</b> <i>Id</i>: ObjectId <i>TokenId</i>: String <i>Theater</i>: String <i>ParentProvince</i>: ProvinceModel <i>Name</i>: String <i>OwnerWallet</i>: String <i>OwnerId</i>: Nullable`1<MongoDB.Bson.ObjectId> <i>OwnerChanged</i>: Nullable`1<.DateTimeOffset> <i>PrevOwnerId</i>: Nullable`1<MongoDB.Bson.ObjectId> <i>OwnerName</i>: String <i>PrevOwnerName</i>: String <i>Tier</i>: Int32 <i>Slots</i>: Int32 <i>UsedSlots</i>: Int32 <i>Price</i>: Int32 <i>Size</i>: Int32 <i>discounted</i>: Nullable`1<.Boolean> <i>statusInt</i>: Int32 <i>typeInt</i>: Int32 <i>Market</i>: MarketplaceModel <i>DecorUnlocks</i>: IList`1<MoonGaming.Models.CountyDecorUnlock> <i>UnitUnlocks</i>: IList`1<MoonGaming.Models.CountyUnitUnlock> <i>ProductionBoosts</i>: IList`1<MoonGaming.Models.CountyProductionBoost> <i>TimeBoosts</i>: IList`1<MoonGaming.Models.CountyTimerBoost> <i>SpecialPlaceName</i>: String <i>SpecialPlaceDescription</i>: String <b>CountyProductionBoost (Generated)</b> <i>Type</i>: Int32 <i>Percent</i>: Int32 <b>CountyTimerBoost (Generated)</b> <i>Type</i>: Int32 <i>Percent</i>: Int32 <b>CountyUnitUnlock (Generated)</b> <i>Type</i>: Int32 <b>CountyDecorUnlock (Generated)</b> <i>Type</i>: Int32 <b>DailyMissionModel (Generated)</b> <i>Id</i>: ObjectId <i>Created</i>: DateTimeOffset <i>OwnerId</i>: ObjectId <i>StateInt</i>: Int32 <i>TypeInt</i>: Int32 <i>DifficultyInt</i>: Int32 <i>AmountToComplete</i>: Int32 <i>CurrentAmount</i>: Int32 <i>AdditionalCondition</i>: Int32 <i>Reward</i>: ResourcePackModel <b>LeaderboardHeroModel (Generated)</b> <i>Id</i>: String <i>Category</i>: String <i>PlayerId</i>: ObjectId <i>PlayerName</i>: String <i>Faction</i>: String <i>FactionSymbol</i>: String <i>HeroId</i>: ObjectId <i>HeroName</i>: String <i>SubTypeInt</i>: Int32 <i>HeroIconIndex</i>: Int32 <i>Gender</i>: Int32 <i>Durability</i>: Int32 <i>CurrentHeroSnapshot</i>: LeaderboardHeroSnapshot <i>RecentHeroSnapshotsSummary</i>: LeaderboardHeroSnapshot <i>RecentHeroSnapshots</i>: IList`1<MoonGaming.Models.LeaderboardHeroSnapshot> <b>LeaderboardHeroSnapshot (Generated)</b> <i>Timestamp</i>: DateTimeOffset <i>Level</i>: Int32 <i>Attack</i>: Int32 <i>Health</i>: Int32 <i>Range</i>: Int32 <i>Speed</i>: Int32 <i>DamageDealt</i>: Int32 <i>Kills</i>: Int32 <b>LeaderboardPlayerModel (Generated)</b> <i>Id</i>: String <i>Category</i>: String <i>PlayerId</i>: ObjectId <i>PlayerName</i>: String <i>PlayerAvatar</i>: String <i>Faction</i>: String <i>FactionSymbol</i>: String <i>CurrentPlayerSnapshot</i>: LeaderboardPlayerSnapshot <i>RecentPlayerSnapshotsSummary</i>: LeaderboardPlayerSnapshot <i>RecentPlayerSnapshots</i>: IList`1<MoonGaming.Models.LeaderboardPlayerSnapshot> <b>LeaderboardPlayerSnapshot (Generated)</b> <i>Timestamp</i>: DateTimeOffset <i>Level</i>: Int32 <i>Power</i>: Int32 <i>Progress</i>: Int32 <i>TopTenHeroes</i>: Int32 <i>Army</i>: Int32 <i>Kills</i>: Int32 <b>MarketplaceModel (Generated)</b> <i>Identifier</i>: String <i>Partition</i>: String <i>Template</i>: String <b>ProvinceModel (Generated)</b> <i>Id</i>: String <i>Theater</i>: String <i>DisplayName</i>: String <i>FactionId</i>: String <i>typeInt</i>: Int32 <i>statusInt</i>: Int32 <i>Counties</i>: IQueryable`1<MoonGaming.Models.CountyModel> <b>TownSlotModel (Generated)</b> <i>Id</i>: ObjectId <i>CountyId</i>: ObjectId <i>SlotIndex</i>: Int32 <i>SettlePermits</i>: IList`1<MoonGaming.Models.TownSlotSettlePermitRule> <b>TownSlotSettlePermitRule (Generated)</b> <i>TargetTypeInt</i>: Int32 <i>PublicEmail</i>: String <i>EmailHash</i>: String <i>Wallet</i>: String <i>UserId</i>: Nullable`1<MongoDB.Bson.ObjectId> <i>GroupId</i>: String <i>ExpirationTime</i>: DateTimeOffset <i>CreatedByUserId</i>: Nullable`1<MongoDB.Bson.ObjectId> <i>Created</i>: DateTimeOffset <i>Notified</i>: Nullable`1<.Boolean> <b>UserProfile (Generated)</b> <i>documentId</i>: ObjectId <i>userId</i>: ObjectId <i>name</i>: String <i>avatar</i>: String <i>email</i>: String <i>created</i>: DateTimeOffset <i>updated</i>: DateTimeOffset <i>wallets</i>: IList`1<System.String> <i>accountRecreationReward</i>: Nullable`1<.Int32> <b>CommandModel (Generated)</b> <i>Id</i>: ObjectId <i>UserId</i>: ObjectId <i>TypeInt</i>: Int32 <i>Args</i>: String <i>StatusInt</i>: Int32 <i>ResultInt</i>: Nullable`1<.Int32> <i>Error</i>: String <i>Run</i>: DateTimeOffset <i>TargetProvince</i>: String <i>TargetCounty</i>: Nullable`1<MongoDB.Bson.ObjectId> <i>TargetTown</i>: Nullable`1<MongoDB.Bson.ObjectId> <b>CountyGameModel (Generated)</b> <i>Id</i>: ObjectId <i>Faction</i>: String <i>InvadersFaction</i>: String <i>Slots</i>: Int32 <i>UsedSlots</i>: Int32 <i>Invaders</i>: IList`1<MoonGaming.Models.Town.InvaderGameModel> <b>PlayerGameModel (Generated)</b> <i>Id</i>: ObjectId <i>TownLocationCounty</i>: ObjectId <i>TownId</i>: ObjectId <i>OwnedCounties</i>: IList`1<MongoDB.Bson.ObjectId> <i>Name</i>: String <i>AvatarIcon</i>: String <i>Silver</i>: Int64 <i>Gold</i>: Int64 <i>Created</i>: DateTimeOffset <i>LastSeenTime</i>: DateTimeOffset <i>LastDailyRewardTime</i>: DateTimeOffset <i>LastSeenMessageTime</i>: Nullable`1<.DateTimeOffset> <i>Faction</i>: String <i>ActivityPoints</i>: Int32 <i>DailyMissionSwaps</i>: Int32 <i>ClaimedMilestoneRewards</i>: Int32 <b>ServerStatusModel (Generated)</b> <i>Id</i>: ObjectId <i>InstanceId</i>: String <i>UpdateTime</i>: DateTimeOffset <i>HardwareId</i>: String <b>TownGameModel (Generated)</b> <i>Id</i>: ObjectId <i>CountyId</i>: ObjectId <i>Faction</i>: String <i>OwnerId</i>: ObjectId <i>OwnerName</i>: String <i>OwnerAvatar</i>: String <i>SlotIndex</i>: Int32 <i>Created</i>: DateTimeOffset <i>Settled</i>: DateTimeOffset <i>TownHallLevel</i>: Int32 <i>HQLevel</i>: Int32 <i>Buildings</i>: IList`1<MoonGaming.Models.Town.TownBuildingModel> <i>Areas</i>: IList`1<MoonGaming.Models.Town.TownAreaModel> <i>Units</i>: IList`1<MoonGaming.Models.Town.UnitModel> <i>Heroes</i>: IList`1<MoonGaming.Models.Town.HeroModel> <i>PlayerArmyModels</i>: IList`1<MoonGaming.Models.Town.PlayerArmyGameModel> <i>PlayerArmyPresets</i>: IList`1<MoonGaming.Models.Town.ArmyPresetGameModel> <i>Ore</i>: Int64 <i>Wood</i>: Int64 <i>Food</i>: Int64 <i>OrePerHour</i>: Int32 <i>WoodPerHour</i>: Int32 <i>FoodPerHour</i>: Int32 <i>X</i>: Int32 <i>Y</i>: Int32 <b>TownBuildingModel (Generated)</b> <i>Uid</i>: ObjectId <i>TypeInt</i>: Int32 <i>X</i>: Int32 <i>Y</i>: Int32 <i>Rotation</i>: Int32 <i>Level</i>: Int32 <i>ConsturctionStateStarted</i>: DateTimeOffset <i>ConstructionStateInt</i>: Int32 <i>ResourceProductionStarted</i>: DateTimeOffset <i>UnitTrainingStateInt</i>: Int32 <i>UnitTrainingStarted</i>: DateTimeOffset <i>CurrentUnitTrainingUid</i>: ObjectId <i>HeroTrainingStateInt</i>: Int32 <i>HeroTrainingStarted</i>: DateTimeOffset <i>CurrentHeroTrainingUid</i>: ObjectId <i>HealingHeroUnitsQueue</i>: IList`1<MongoDB.Bson.ObjectId> <i>HealedHeroUnitsCount</i>: Int32 <i>Created</i>: DateTimeOffset <b>TownAreaModel (Generated)</b> <i>Uid</i>: String <i>StateStarted</i>: DateTimeOffset <i>StateInt</i>: Int32 <i>Created</i>: DateTimeOffset <b>UnitModel (Generated)</b> <i>Uid</i>: ObjectId <i>Faction</i>: String <i>TypeInt</i>: Int32 <i>SubType</i>: String <i>DisplayName</i>: String <i>Level</i>: Int32 <i>PrevLevel</i>: Int32 <i>CurrentDurability</i>: Int32 <i>CurrentHP</i>: Single <i>StartHealingHP</i>: Single <i>SpecialAbility</i>: SpecialAbilityModel <i>Stats</i>: UnitStatsModel <i>BuildingId</i>: ObjectId <i>Created</i>: DateTimeOffset <b>HeroModel (Generated)</b> <i>Uid</i>: ObjectId <i>Faction</i>: String <i>DisplayName</i>: String <i>Level</i>: Int32 <i>CurrentDurability</i>: Int32 <i>CurrentHP</i>: Single <i>StartHealingHP</i>: Single <i>SubTypeInt</i>: Int32 <i>Gender</i>: Int32 <i>IconIndex</i>: Int32 <i>Xp</i>: Single <i>Stats</i>: UnitStatsModel <i>PrevStats</i>: UnitStatsModel <i>SpecialAbilities</i>: IList`1<MoonGaming.Models.Town.SpecialAbilityModel> <i>BuildingId</i>: ObjectId <i>Created</i>: DateTimeOffset <i>RecruitCountyId</i>: ObjectId <i>RecruitCountyName</i>: String <i>RecruitTownId</i>: ObjectId <b>PlayerArmyGameModel (Generated)</b> <i>Uid</i>: ObjectId <i>TownId</i>: ObjectId <i>OwnerPlayerId</i>: ObjectId <i>StateInt</i>: Int32 <i>Army</i>: ArmyGameModel <i>StateStarted</i>: DateTimeOffset <i>LostBattle</i>: Nullable`1<.Boolean> <i>X</i>: Int32 <i>Y</i>: Int32 <i>TargetUid</i>: ObjectId <i>TargetX</i>: Int32 <i>TargetY</i>: Int32 <i>TargetBattleSimulationSteps</i>: Int32 <b>ArmyGameModel (Generated)</b> <i>Name</i>: String <i>Level</i>: Int32 <i>Faction</i>: String <i>Heroes</i>: IList`1<MongoDB.Bson.ObjectId> <i>Units</i>: IList`1<MongoDB.Bson.ObjectId> <b>ArmyPresetGameModel (Generated)</b> <i>Uid</i>: ObjectId <i>Name</i>: String <i>Heroes</i>: IList`1<MongoDB.Bson.ObjectId> <i>Units</i>: IList`1<MongoDB.Bson.ObjectId> <b>InvaderGameModel (Generated)</b> <i>Uid</i>: ObjectId <i>CountyId</i>: ObjectId <i>Created</i>: DateTimeOffset <i>BattlesFought</i>: Int32 <i>LastBattleTime</i>: Nullable`1<.DateTimeOffset> <i>X</i>: Int32 <i>Y</i>: Int32 <i>Army</i>: ArmyGameModel <i>Heroes</i>: IList`1<MoonGaming.Models.Town.HeroModel> <i>Units</i>: IList`1<MoonGaming.Models.Town.UnitModel> <i>InitialCost</i>: ResourcePackModel <b>SpecialAbilityModel (Generated)</b> <i>TypeInt</i>: Int32 <i>Level</i>: Int32 <i>RarityInt</i>: Int32 <b>ResourcePackModel (Generated)</b> <i>Food</i>: Int64 <i>Ore</i>: Int64 <i>Wood</i>: Int64 <i>Silver</i>: Int64 <i>Gold</i>: Int64 <b>UnitStatsModel (Generated)</b> <i>Attack</i>: Int32 <i>Armor</i>: Int32 <i>MaxHP</i>: Int32 <i>Range</i>: Int32 <i>Speed</i>: Int32 <i>MaxDurability</i>: Int32 <b>GameMessageModel (Generated)</b> <i>Id</i>: ObjectId <i>PlayerId</i>: ObjectId <i>TypeInt</i>: Int32 <i>CategoryInt</i>: Int32 <i>Created</i>: DateTimeOffset <i>Read</i>: Nullable`1<.DateTimeOffset> <i>TargetId</i>: Nullable`1<MongoDB.Bson.ObjectId> <i>TitleMessage</i>: String <i>SubtitleMessage</i>: String <i>ContentMessage</i>: String <b>BattleReportGameModel (Generated)</b> <i>Id</i>: ObjectId <i>Created</i>: DateTimeOffset <i>WinnerArmyIndex</i>: Int32 <i>DurationSec</i>: Int32 <i>SimulationSteps</i>: Int32 <i>CountyId</i>: ObjectId <i>CountyName</i>: String <i>X</i>: Int32 <i>Y</i>: Int32 <i>Army0Uid</i>: ObjectId <i>OwnerId</i>: ObjectId <i>Army0TotalHPPerStep</i>: IList`1<System.Single> <i>Army0LeaderName</i>: String <i>Army0LeaderLevel</i>: Int32 <i>Army0LeaderIconIndex</i>: Int32 <i>Army0LeaderSubTypeInt</i>: Int32 <i>Army0LeaderGender</i>: Int32 <i>army0LeaderFaction</i>: String <i>Army0Faction</i>: String <i>Army0HeroesData</i>: IList`1<Models.Town.HeroAfterBattleReportGameModel> <i>Army0UnitsData</i>: IList`1<Models.Town.UnitAfterBattleReportGameModel> <i>Army1Uid</i>: ObjectId <i>Army1OwnerPlayerId</i>: ObjectId <i>Army1TotalHPPerStep</i>: IList`1<System.Single> <i>Army1LeaderName</i>: String <i>Army1LeaderLevel</i>: Int32 <i>Army1LeaderIconIndex</i>: Int32 <i>Army1LeaderSubTypeInt</i>: Int32 <i>Army1LeaderGender</i>: Int32 <i>army1LeaderFaction</i>: String <i>Army1Faction</i>: String <i>Army1HeroesData</i>: IList`1<Models.Town.HeroAfterBattleReportGameModel> <i>Army1UnitsData</i>: IList`1<Models.Town.UnitAfterBattleReportGameModel> <b>HeroAfterBattleReportGameModel (Generated)</b> <i>Uid</i>: ObjectId <i>Level</i>: Int32 <i>DisplayName</i>: String <i>IconIndex</i>: Int32 <i>SubTypeInt</i>: Int32 <i>Gender</i>: Int32 <i>Faction</i>: String <i>TotalHP</i>: Single <i>StartHP</i>: Single <i>EndHP</i>: Single <i>XpGain</i>: Single <i>DamageDealt</i>: Nullable`1<.Single> <b>UnitAfterBattleReportGameModel (Generated)</b> <i>Uid</i>: ObjectId <i>Level</i>: Int32 <i>DsiplayName</i>: String <i>TypeInt</i>: Int32 <i>SubType</i>: String <i>Faction</i>: String <i>TotalHP</i>: Single <i>StartHP</i>: Single <i>EndHP</i>: Single <i>DamageDealt</i>: Nullable`1<.Single> UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) Default schema for SharedData, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null appears to be empty. This is not an error if you don't have any RealmObject inheritors declared. Otherwise it may be a bug with the weaver. UnityEngine.Debug:LogWarning (object) RealmWeaver.UnityWeaver/UnityLogger:Warning (string,Mono.Cecil.Cil.SequencePoint) RealmWeaver.Weaver:WeaveSchema (Mono.Cecil.TypeDefinition[]) RealmWeaver.Weaver:Execute (RealmWeaver.Analytics/Config) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [SharedData] Weaving completed in 93 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [SharedManagers] Weaving completed in 299 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [Town] Weaving completed in 176 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [World] Weaving completed in 81 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,string,string) RealmWeaver.UnityWeaver/<>c:<Initialize>b__15_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) Import Error Code:(4) Message: Build asset version error: packages/io.realm.unity/editor/realm.unityweaver.dll in SourceAssetDB has modification time of '2023-07-08T01:31:54.27Z' while content on disk has modification time of '2023-07-10T09:29:09.8972894Z' Hooking Editor PlayMode scene to Boot, Assets/Scenes/Standalone/Boot.unity, UnityEngine.Debug:Log (object) SetStartScene:.cctor () (at Assets/Scripts/Editor/EditorBootSceneHook.cs:11) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Default schema for SharedData, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null appears to be empty. This is not an error if you don't have any RealmObject inheritors declared. Otherwise it may be a bug with the weaver. UnityEngine.Debug:LogWarning (object) RealmWeaver.UnityWeaver/UnityLogger:Warning (string,Mono.Cecil.Cil.SequencePoint) RealmWeaver.Weaver:WeaveSchema (Mono.Cecil.TypeDefinition[]) RealmWeaver.Weaver:ExecuteInternal (RealmWeaver.Analytics/Config,RealmWeaver.WeaveTypeResult[]&) RealmWeaver.Weaver:Execute (RealmWeaver.Analytics/Config) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,RealmWeaver.Analytics/Config) RealmWeaver.UnityWeaver/<>c:<Initialize>b__18_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [SharedData] Weaving completed in 234 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,RealmWeaver.Analytics/Config) RealmWeaver.UnityWeaver/<>c:<Initialize>b__18_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) [Town] Weaving completed in 250 ms. 0 classes were woven: UnityEngine.Debug:Log (object) RealmWeaver.UnityWeaver/UnityLogger:Info (string) RealmWeaver.UnityWeaver:WeaveAssemblyCore (string,System.Collections.Generic.IEnumerable`1<string>,RealmWeaver.Analytics/Config) RealmWeaver.UnityWeaver/<>c:<Initialize>b__18_1 (string,UnityEditor.Compilation.CompilerMessage[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool) Import Error Code:(4) Message: Build asset version error: packages/io.realm.unity/editor/realm.unityweaver.dll in SourceAssetDB has modification time of '2023-07-08T01:31:54.27Z' while content on disk has modification time of '2023-07-10T09:30:49.8051328Z'
Relevant log output
No response