-
Type: Bug
-
Resolution: Incomplete
-
Priority: Major - P3
-
None
-
Affects Version/s: None
-
Component/s: None
What happened?
I've updated from 12.2.0 to 12.3.0 and now I get this error. If I play my game, when I close I have a crash in Unity without log. I've came back to 12.2.0 and now I can play again without errors.
EntryPointNotFoundException: shared_realm_get_log_level assembly:<unknown assembly> type:<unknown type> member:(null)
Realms.SharedRealmHandle.GetLogLevel (Realms.Logging.LogCategory category) (at <5c992fe941464f80ba4d8c018995b0c9>:0)
Realms.Logging.RealmLogger.GetLogLevel (Realms.Logging.LogCategory category) (at <5c992fe941464f80ba4d8c018995b0c9>:0)
Realms.Logging.RealmLogger.Log (Realms.Logging.LogLevel level, Realms.Logging.LogCategory category, System.String message) (at <5c992fe941464f80ba4d8c018995b0c9>:0)
Realms.Logging.RealmLogger.Log (Realms.Logging.LogLevel level, System.String message) (at <5c992fe941464f80ba4d8c018995b0c9>:0)
Realms.NativeCommon.CleanupNativeResources (System.String reason) (at <5c992fe941464f80ba4d8c018995b0c9>:0)
UnityUtils.Initializer+<>c.<Initialize>b__1_0 () (at <afca79feead543578646db21d682fc81>:0)
Repro steps
Just start realm config with 12.3.0 and Unity 2023.2.x
Version
12.3.0
What Atlas Services are you using?
Local Database only
What type of application is this?
Unity
Client OS and version
Windows 11
Code snippets
No response
Stacktrace of the exception/crash you're getting
No response
Relevant log output
EntryPointNotFoundException: shared_realm_get_log_level assembly:<unknown assembly> type:<unknown type> member:(null) Realms.SharedRealmHandle.GetLogLevel (Realms.Logging.LogCategory category) (at <5c992fe941464f80ba4d8c018995b0c9>:0) Realms.Logging.RealmLogger.GetLogLevel (Realms.Logging.LogCategory category) (at <5c992fe941464f80ba4d8c018995b0c9>:0) Realms.Logging.RealmLogger.Log (Realms.Logging.LogLevel level, Realms.Logging.LogCategory category, System.String message) (at <5c992fe941464f80ba4d8c018995b0c9>:0) Realms.Logging.RealmLogger.Log (Realms.Logging.LogLevel level, System.String message) (at <5c992fe941464f80ba4d8c018995b0c9>:0) Realms.NativeCommon.CleanupNativeResources (System.String reason) (at <5c992fe941464f80ba4d8c018995b0c9>:0) UnityUtils.Initializer+<>c.<Initialize>b__1_0 () (at <afca79feead543578646db21d682fc81>:0)