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Type: Bug
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Resolution: Gone away
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Priority: Minor - P4
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Affects Version/s: None
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Component/s: None
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3 - M (<= 1 month)
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1988
Actual Results
<!--- What happened instead? -->
<!--- e.g. the stack trace of a crash -->
Steps to Reproduce
We keep receiving those crash reports in appcenter but don't have any steps, neither could reproduce. Did you have any similar reports? May it somehow be fixed?
Please see crash logs:
MAIN THREAD - CRASHED
libsystem_kernel.dylib __pthread_kill libsystem_c.dylib abort ThinkTime.iOS please_report_this_error_to_help_at_realm_dot_io ThinkTime.iOS realm::util::terminate_internal(std::__1::basic_stringstream<char, std::__1::char_traits<char>, std::__1::allocator<char> >&) ThinkTime.iOS realm::util::terminate(char const*, char const*, long, std::initializer_list<realm::util::Printable>&&) ThinkTime.iOS realm::util::Mutex::destroy_failed(int) ThinkTime.iOS realm::util::Mutex::~Mutex() libsystem_c.dylib __cxa_finalize_ranges libsystem_c.dylib exit UIKitCore -[UIApplication _terminateWithStatus:] UIKitCore -[_UISceneLifecycleMultiplexer _evalTransitionToSettings:fromSettings:forceExit:withTransitionStore:] UIKitCore -[_UISceneLifecycleMultiplexer forceExitWithTransitionContext:scene:] UIKitCore -[UIApplication workspaceShouldExit:withTransitionContext:] FrontBoardServices -[FBSUIApplicationWorkspaceShim workspaceShouldExit:withTransitionContext:] FrontBoardServices -[FBSWorkspaceScenesClient willTerminateWithTransitionContext:withAcknowledgement:] FrontBoardServices -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] FrontBoardServices -[FBSWorkspaceScenesClient willTerminateWithTransitionContext:withAcknowledgement:] libdispatch.dylib _dispatch_client_callout libdispatch.dylib _dispatch_block_invoke_direct$VARIANT$mp FrontBoardServices __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ FrontBoardServices -[FBSSerialQueue _queue_performNextIfPossible] FrontBoardServices -[FBSSerialQueue _performNextFromRunLoopSource] CoreFoundation __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ CoreFoundation __CFRunLoopDoSource0 CoreFoundation __CFRunLoopDoSources0 CoreFoundation __CFRunLoopRun CoreFoundation CFRunLoopRunSpecific GraphicsServices GSEventRunModal UIKitCore UIApplicationMain ThinkTime.iOS wrapper_managed_to_native_UIKit_UIApplication_UIApplicationMain_int_string___intptr_intptr ThinkTime.iOS UIApplication.cs:79 ThinkTime.iOS mono_jit_runtime_invoke mini-runtime.c:3119 ThinkTime.iOS mono_runtime_invoke_checked object.c:2960 ThinkTime.iOS mono_runtime_exec_main_checked object.c:0 ThinkTime.iOS mono_jit_exec driver.g.c:1236 ThinkTime.iOS xamarin_main monotouch-main.m:484 ThinkTime.iOS main main.m:277 libdyld.dylib start
And one more
MAIN THREAD - CRASHED libsystem_kernel.dylib __pthread_kill libsystem_c.dylib abort ThinkTime.iOS please_report_this_error_to_help_at_realm_dot_io ThinkTime.iOS realm::util::terminate_internal(std::__1::basic_stringstream<char, std::__1::char_traits<char>, std::__1::allocator<char> >&) ThinkTime.iOS realm::util::terminate(char const*, char const*, long, std::initializer_list<realm::util::Printable>&&) ThinkTime.iOS realm::util::Mutex::destroy_failed(int) ThinkTime.iOS realm::util::Mutex::~Mutex() libsystem_c.dylib __cxa_finalize_ranges libsystem_c.dylib exit UIKitCore -[UIApplication _terminateWithStatus:] UIKitCore -[_UISceneLifecycleMultiplexer _evalTransitionToSettings:fromSettings:forceExit:withTransitionStore:] UIKitCore -[_UISceneLifecycleMultiplexer forceExitWithTransitionContext:scene:] UIKitCore -[UIApplication workspaceShouldExit:withTransitionContext:] FrontBoardServices -[FBSUIApplicationWorkspaceShim workspaceShouldExit:withTransitionContext:] FrontBoardServices -[FBSWorkspaceScenesClient willTerminateWithTransitionContext:withAcknowledgement:] FrontBoardServices -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] FrontBoardServices -[FBSWorkspaceScenesClient willTerminateWithTransitionContext:withAcknowledgement:] libdispatch.dylib _dispatch_client_callout libdispatch.dylib _dispatch_block_invoke_direct FrontBoardServices __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ FrontBoardServices -[FBSSerialQueue _queue_performNextIfPossible] FrontBoardServices -[FBSSerialQueue _performNextFromRunLoopSource] CoreFoundation __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ CoreFoundation __CFRunLoopDoSource0 CoreFoundation __CFRunLoopDoSources0 CoreFoundation __CFRunLoopRun CoreFoundation CFRunLoopRunSpecific GraphicsServices GSEventRunModal UIKitCore UIApplicationMain ThinkTime.iOS wrapper_managed_to_native_UIKit_UIApplication_UIApplicationMain_int_string___intptr_intptr ThinkTime.iOS UIApplication.cs:79 ThinkTime.iOS mono_jit_runtime_invoke mini-runtime.c:3119 ThinkTime.iOS mono_runtime_invoke_checked object.c:2960 ThinkTime.iOS mono_runtime_exec_main_checked object.c:0 ThinkTime.iOS mono_jit_exec driver.g.c:1236 ThinkTime.iOS xamarin_main monotouch-main.m:484 ThinkTime.iOS main main.m:277 libdyld.dylib start
<!--- What are steps we can follow to reproduce this issue? -->
Code Sample
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<!--- If relevant, include your model definitions. -->
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<Unable to render embedded object: File (--- Full projects that we can compile and run ourselves are ideal) not found. -->
Version of Realm and Tooling
- Client SDK Version: 4.2.0
- Client OS & Version: Xamarin forms iOS.