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  1. Realm .NET SDK
  2. RNET-317

Add a method to get the correct writable path on Android

    • Type: Icon: Task Task
    • Resolution: Fixed
    • Priority: Icon: Unknown Unknown
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    • Affects Version/s: None
    • Component/s: None

      In Unity the general way to obtain a path to write persistent data is calling the method `Application.persistentDataPath`. Howerver, for the Android platform, this returns a path where the application has only read-only permission. This makes it impossible to save the database.

      It should be added to the SDK a method that under the Android platform returns the right path. An example of this can be seen here.

            Assignee:
            nikola.irinchev@mongodb.com Nikola Irinchev
            Reporter:
            andrea.catalini@mongodb.com Andrea Catalini (Inactive)
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              Created:
              Updated:
              Resolved: