-
Type: Bug
-
Resolution: Fixed
-
Priority: Major - P3
-
Affects Version/s: None
-
Component/s: None
What happened?
Export From Unity to XCode in order to build iOS
Repro steps
Import plugin -> Export to iOS
Version
10.6.0
What SDK flavour are you using?
MongoDB Realm (i.e. Sync, auth, functions)
What type of application is this?
Unity
Client OS and version
macOS
Code snippets
No response
Stacktrace of the exception/crash you're getting
Unable to find source-code formatter for language: shell. Available languages are: actionscript, ada, applescript, bash, c, c#, c++, cpp, css, erlang, go, groovy, haskell, html, java, javascript, js, json, lua, none, nyan, objc, perl, php, python, r, rainbow, ruby, scala, sh, sql, swift, visualbasic, xml, yaml
NullReferenceException: Object reference not set to an instance of an object RealmWeaver.UnityWeaver.UpdateiOSFrameworks (System.Boolean enableForDevice, System.Boolean enableForSimulator) (at <c7abea30eb38497497cc5dcbe1a89412>:0) RealmWeaver.UnityWeaver.OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport report) (at <c7abea30eb38497497cc5dcbe1a89412>:0) UnityEditor.Build.BuildPipelineInterfaces+<>c__DisplayClass17_0.<OnBuildPostProcess>b__1 (UnityEditor.Build.IPostprocessBuildWithReport bpp) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:448) UnityEditor.Build.BuildPipelineInterfaces.InvokeCallbackInterfacesPair[T1,T2] (System.Collections.Generic.List`1[T] oneInterfaces, System.Action`1[T] invocationOne, System.Collections.Generic.List`1[T] twoInterfaces, System.Action`1[T] invocationTwo, System.Boolean exitOnFailure) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:406) NullReferenceException: Object reference not set to an instance of an object RealmWeaver.UnityWeaver.UpdateiOSFrameworks (System.Boolean enableForDevice, System.Boolean enableForSimulator) (at <c7abea30eb38497497cc5dcbe1a89412>:0) RealmWeaver.UnityWeaver.OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport report) (at <c7abea30eb38497497cc5dcbe1a89412>:0) UnityEditor.Build.BuildPipelineInterfaces+<>c__DisplayClass15_0.<OnBuildPreProcess>b__1 (UnityEditor.Build.IPreprocessBuildWithReport bpp) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:426) UnityEditor.Build.BuildPipelineInterfaces.InvokeCallbackInterfacesPair[T1,T2] (System.Collections.Generic.List`1[T] oneInterfaces, System.Action`1[T] invocationOne, System.Collections.Generic.List`1[T] twoInterfaces, System.Action`1[T] invocationTwo, System.Boolean exitOnFailure) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:406)
Relevant log output
Unable to find source-code formatter for language: shell. Available languages are: actionscript, ada, applescript, bash, c, c#, c++, cpp, css, erlang, go, groovy, haskell, html, java, javascript, js, json, lua, none, nyan, objc, perl, php, python, r, rainbow, ruby, scala, sh, sql, swift, visualbasic, xml, yaml
NullReferenceException: Object reference not set to an instance of an object RealmWeaver.UnityWeaver.UpdateiOSFrameworks (System.Boolean enableForDevice, System.Boolean enableForSimulator) (at <c7abea30eb38497497cc5dcbe1a89412>:0)