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Type: Bug
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Resolution: Gone away
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Priority: Major - P3
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Affects Version/s: None
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Component/s: None
What happened?
Hi,
Exported to Xcode, and it fail to archive.
Something to do with setting realm-wrappers.framework .
I checked the PlayerSettings for simulator or device. It gives true in 'device' and false on 'simulator'.
Debug.Log(PlayerSettings.iOS.sdkVersion == iOSSdkVersion.DeviceSDK);
Debug.Log(PlayerSettings.iOS.sdkVersion == iOSSdkVersion.SimulatorSDK);
Not sure why it thinks that it's a simulator.
Repro steps
Export To iOS (from Unity) -> In XCode archive.
Version
10.6.0
What SDK flavour are you using?
MongoDB Realm (i.e. Sync, auth, functions)
What type of application is this?
Unity
Client OS and version
macOS
Code snippets
No response
Stacktrace of the exception/crash you're getting
Unable to find source-code formatter for language: shell. Available languages are: actionscript, ada, applescript, bash, c, c#, c++, cpp, css, erlang, go, groovy, haskell, html, java, javascript, js, json, lua, none, nyan, objc, perl, php, python, r, rainbow, ruby, scala, sh, sql, swift, visualbasic, xml, yaml
Error from XCode (Archive) Unity-iPhone.xcodeproj Building for iOS, but the embedded framework 'realm-wrappers.framework' was built for iOS + iOS Simulator.
Relevant log output
No response