distributed lock rapid reacquire in balancer...

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    • Type: Bug
    • Resolution: Done
    • Priority: Major - P3
    • 1.9.0
    • Affects Version/s: 1.9.0
    • Component/s: Sharding
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    • 3
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      ... which leads to long delays if the lock is rapidly unlocked and then tried for reacquire (which seems to safely fail if done immediately after unlock)

      solution - retry lock if no error after 1s delay?

            Assignee:
            Eliot Horowitz (Inactive)
            Reporter:
            Greg Studer (Inactive)
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              Created:
              Updated:
              Resolved: