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Type: Bug
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Resolution: Fixed
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Priority: Major - P3
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Affects Version/s: None
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Component/s: None
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None
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Fully Compatible
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ALL
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Platforms 2018-03-12
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81
socket_ops::sync_send captures information about errors in a std::error_code, and apparently ASIO doesn't check that value before it adds the return value (number of bytes sent) to its count of bytes sent already. If sync_send returns -1 (because of an error), it will end up adding that to its count and then resend a byte which corrupts the message.