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  1. Core Server
  2. SERVER-5395

_balancedLastTime not reset when we have no chunks to balance

    • Type: Icon: Bug Bug
    • Resolution: Done
    • Priority: Icon: Major - P3 Major - P3
    • 2.1.1
    • Affects Version/s: None
    • Component/s: Sharding
    • None
    • ALL

      ... we should reset to 0 after :
      if ( candidateChunks.size() == 0 ) {

      in the balancer.cpp loop. This affects our balancing logic and delays.

            Assignee:
            eliot Eliot Horowitz (Inactive)
            Reporter:
            greg_10gen Greg Studer
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              Created:
              Updated:
              Resolved: